This manual is for firmware V1.5 and above. For versions below V1.5, please visit theK1 Instruction Manual-V1.0
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V1.5.2 Update Content
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SDK support visual kick
Product Overview
Booster K1 is a humanoid robot development platform for scenarios such as competitions, education, and entertainment, featuring affordable, portable, and durable.
Product Composition
The K1 robot consists of head, torso, arms, and legs, with a total of 22 DoFs, allowing for flexible movement and posture control.
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The head has 2 DoFs, including Yaw Joint and Pitch Joint. It contains a depth camera and microphone array.
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Each arm has 4 DoFs, including Shoulder Pitch Joint, Shoulder Roll Joint, Shoulder Yaw Joint, and Elbow Joint.
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Each leg has 6 DoFs, including Hip Pitch Joint, Hip Roll Joint, Hip Yaw Joint, Knee Joint, and Ankle Up and Down Joint.
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Controller board, speaker and battery are installed in torso.
Product Functions
1.
Omnidirectional Walking
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Supports forward, backward, and lateral walking.
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Supports rotation and complex walking.
2.
Disturbance Resistance while Walking
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Can walk on uneven surfaces.
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Can withstand certain impact disturbances while walking.
3.
Default Agent(Booster)
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Supports predefined movements: hand waving, handshaking, self-rising, etc.
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Supports running function.
4.
Soccer Agent
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Supports track ball, chase ball and visual-based kicking, etc.
5.
Teaching Agent
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Supports arm and head teaching as well as motion editing.
6.
Dance Agent
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Supports gesture-based dance, full-body movement dance and combat movements.
7.
Lion Dance Agent
a.
Support lion dance.
8.
Safety Protection
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Automatically enters damping mode in uncontrolled states to prevent damage.
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Soft emergency stop.
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1.
Full-body dance is recommended to be performed on rubber, concrete or tile floors; there is a risk of falling when using high-resistance surfaces such as carpets.
2.
Stay clear of people during action execution to avoid safety risks.